What Is TDS Game Outsource?
TDS Game Outsource is a premium game development outsourcing partner delivering concept art, 3D modeling, level design, narrative design, animation, Unity and Unreal Engine development, and creative direction through directly employed full-time teams for studios in Australia, the UK, and the United States.
What Makes TDS Different from Other Game Outsourcing Studios?
TDS provides product design and strategic direction for games — not just art execution. We think about your game as a product, then build it.
Product Design, Not Just Execution
We analyse target markets, model user adoption rates, design monetisation strategies, and architect game platforms. No other outsourcing studio provides this level of strategic direction.
Directly Employed, Full-Time Team
Every team member at TDS is a full-time employee. No freelancers, no contractors, no body-shopping. This means consistent quality, protected IP, and a team that knows your project inside out.
Australian Registered, Locally Accountable
TDS operates under Australian registration (ABN 94 710 735 406). Contracts under Australian law. Familiar and trusted by AU, UK, and US clients.
What Game Development Services Does TDS Game Outsource Include?
Game Art Production
Concept art, character design, environment art, 3D modeling, texture art, UI/UX design, VFX, illustration, and promotional key art.
Explore Art ServicesGame Design & Creative Direction
Game design, level design, narrative design, creative direction, art direction, and comprehensive game design documentation.
Explore Design ServicesGame Development & Engineering
Unity development, Unreal Engine development, gameplay programming, tools programming, technical art, and backend systems.
Explore Dev ServicesWho Works on TDS Game Projects?
Our projects feature world-class talent across voice acting, writing, and executive production.
David Hayter
Voice Talent — legendary game voice actor known worldwide.
Tasia Valenza
Voice Talent — iconic voice actress across major game franchises.
Ian Dawson
Executive Producer — experienced game industry executive producer.
Karina Fabian
Writer — multiple award-winning author bringing narrative depth.
What Engagement Models Does TDS Game Outsource Offer?
Supplementary Studio Services
Expert augmentation for specific pipeline functions. Add senior-level talent to your production pipeline without recruitment overhead.
Learn MoreCo-Development Partnership
Creative alignment and strategic collaboration. TDS owns defined production modules while you retain creative direction.
Learn MoreFull-Service Game Development
Premium projects requiring design-led execution. Concept to ship under a single studio partner with full creative direction.
Learn MoreWhat Game Projects Is TDS Currently Working On?
TDS is actively delivering product design and strategic direction across multiple game and platform projects.
Squad Legacy
Location-based AR game with squad combat, base-building, and Kruzer Coin economy. Full product design including game mechanics architecture, AR integration strategy, and monetisation modeling.
ULTRAVERSE
Multi-game AR gaming platform for iOS and Android. Platform architecture, unified account system, cross-game progression, developer partnership model, and KZR cryptocurrency integration.
ULTRASTREAM
Decentralised streaming platform with 95–100% creator revenueULTRASTREAM Platform Design Spec 2025. Full platform design including Proof-of-Engagement tokenomics, community governance architecture, and privacy-first verification.
Key Takeaway
TDS Game Outsource delivers premium game development through directly employed, full-time teams — not freelancers. Design-led creative direction, Australian legal accountability (ABN 94 710 735 406), and strategic product thinking distinguish TDS from execution-only outsourcing studios. Three engagement tiers from $4,500/month.
Frequently Asked Questions About TDS Game Outsource
TDS Game Outsource is a premium game development outsourcing partner built for AU, UK, and US studios. Operating under Australian registration (ABN 94 710 735 406) with production in Saigon, TDS delivers concept art, 3D modeling, level design, narrative design, creative direction, and full game development through directly employed full-time teams — no freelancers, no contractors.
TDS provides product design and strategic direction for games — not just execution. We analyse target markets, model adoption rates, design monetisation strategies, and architect game platforms. Our team includes industry talent like David Hayter and Tasia Valenza (voice), Karina Fabian (writing), and Ian Dawson (executive production). Every team member is directly employed — no freelancers.
TDS Game Outsource serves studios in Australia, the United Kingdom, and the United States. Our Australian headquarters provides local accountability and familiar contract law, while our Saigon studio delivers production at scale.
TDS protects client IP through Australian contract law, mutual NDAs before any material sharing, explicit IP assignment clauses in every contract, milestone-gated payments, restricted file-sharing with permissions, and a directly employed team model that eliminates freelancer IP risks.
TDS offers three engagement models: Supplementary Studio Services (expert augmentation for specific pipeline functions), Co-Development Partnership (TDS owns defined production modules while you retain creative direction), and Full-Service Game Development (concept to ship under a single studio partner).
TDS is currently delivering product design and strategic direction for Squad Legacy (location-based AR game), the ULTRAVERSE gaming platform, Quantum Creatures, Time Odyssey, ULTRASTREAM (decentralised streaming platform), Everthread (healthcare app), and additional projects under NDA.